![]() There are occasional phone calls and memories but they are absolutely on the forced path. This orb will stop from time to time to force a plot or mini-plot point. You are forced to follow an absolute linear path where you chase a glowing orb. This game is better called a linear walking similtor. 8/10 for it's open world visuals and story, 3/10 for game play. You don't do anything really substantial, heck, you can't even jump/crouch/ or interact with barely anything. There are only 3 things to really do, walk, open doors, and press x. The abundance of this game is to walk around and listen to audio tracks or watch light figures of dead people talking. But nope, you can only press x and get halted by bushes and 2 foot fences. I went into the game expecting to be solving mysteries and discovering items, possibly find a single weapon with 3 bullets and 4 evil scientists or something crazy like that. Overall, I was not impressed at all, I played it at midnight and expected to be able to explore and solve problems or something like that, but it is just kind of boring and had no fun whatsoever playing the game. I went into the game expecting to be solving mysteries and discovering items, possibly find a I can see why SOME people like this game, but it has very little things going for it. I can see why SOME people like this game, but it has very little things going for it. This is one of the worst non-interactive non-games I've ever had the misfortune of spending money on. It's a very generic "end of the world" scenario which is further damaged by the inability to care about any of the characters/light balls. Just in case you were wondering, the story is not interesting or intriguing at all. The radios are basically the same as the light balls, just play the voice of some dead person. Besides walking around and watching light balls talk, the only thing you can do is open doors or turn on radios. But since you can't actually see the dead people (just the ball of light), they mean nothing to me and I can't even remember who they are from one "scene" to the next. There is nothing to do but walk around and follow a ball of light, which occasionally talks in the voices of dead people. I'm kind of furious that all the good reviews for this software tricked me into paying $20 for it. But since you can't actually see the dead people (just the ball of light), they mean nothing to me and I can't even remember who they are from one This isn't a game. This game overall was very over hyped and I personally am very let down overall. ![]() I feel like the game was more like a open world guided tour than a open world exploration. Going through the game a majority of the buildings are locked and there are many roads you cannot go down on top of that there is a marker in game to keep you on the correct path through the world. The game is touted by many professional review sites as an open world game which is only technically true. I believe a game lacking so many moving parts in the world should make for a dynamic interesting world, but it doesnt, for the most part the world seems very stiff and even static at times. You can not pick up and examine anything in the game and in my opinion the walking is too slow and with no sprint can lead to a long boring stroll. The The mystery is very interesting, but thats it. The mystery is very interesting, but thats it.
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